Super Parcel Panic

Led the Art Direction and designed concepts and assets for a fun mobile game featuring parcel animals hopping over obstacles. 

The game challenges players' reaction times and multitasking abilities.


In the early stages, the game was a little more serious, with parcels simply being delivered. To make it more fun, we decided to transformed the parcels into animated parcel animals that try their best to hop over obstacles in order to deliver themselves.

The game features multiple levels running at once as parcels jump over obstacles. Players can unlock new animal parcels the more they play, adding variety to their natural instinct to hoard animals.

Characters and other Assets

These are examples of the animal parcels made for the game. Since they’re all boxes, each one was designed to be stackable, keeping the parcel feel while also making them fun and recognizable. The challenge was figuring out how to transform the box designs without affecting their ability to stack.

After each level, players can open chests to unlock new parcels and earn currency based on their score. The better they perform, the more elaborate the chest designs become.

Background concepts

Here are the concepts for the different levels the parcels run through. The challenge was to design fun backgrounds that add character but don’t distract from the obstacles or the parcels moving through them.

Using Format